using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Pythagoras.");
Console.Write("Kaatet 1: ");
double a = Double.Parse(Console.ReadLine());
Console.Write("Kaatet 2: ");
double b = Double.Parse(Console.ReadLine());
double c = Math.Sqrt((a*a) + (b*b));
Console.Write("Hüpotenuus: ");
Console.WriteLine(c.ToString());
}
}
}
Teemad
- Objektid, klassid, nende käitumine mälus
- Meetodid, andmetüübid
- Method overloading, operator overloading
- Konstruktor, destruktor
- private, public, protected
- Inheritance ("pärimine")
- Overriding
- Setters, getters
- Abstract classes